History and Events

Collapse of Civilization

Genre: Post Apocalyptic Tech: Power– biomass (wood burning) Transportation– pedestrian, steed/mounts, bicycle Medicine– herbalism, poultice, Ayurveda, Zhongyi Cooking– open roasting, rotisserie, boiling Communication – oral, leaf writing, smoke signals Weaponry– stick, hand axe, knife, club, slingshot, longbow, recurve bow, spear, wooden shield, short sword, chains, wooden poles   Significant Events While the major wars provided… Continue reading Collapse of Civilization

History and Events

Golden Age of Adventure

Analogous Era: Medieval Islamic Golden Age, Hundred Schools of Thought Setting/Sub-genre: Heroic Fantasy/Clock Punk Technology Power: wind mills, clockwork, gunpowder for vehicles, consecrated gemstones, dry-cell battery in small quantities Transportation: compass, chariot, horse drawn carriage, dandyhorse, penny-farthing, unicycle, bicycle, tricycle, quadracycle, monowheel, sailing ships, liquid fuel rocket, submarine with oars, hot air balloons, airships Communication: paper… Continue reading Golden Age of Adventure

History and Events

Imperial Age

Analogous Era: Later Antiquity (Greece-Roman Empire, Dynasty China, Vedic India, Maya, Inca, Persia) Genre: Sword & Sorcery Tech: Power-water wheels, aqueducts, wood/coal, refined oil Transportation-chariots, canals, submersibles, kites, hot air sky lantern Medicine- herbalism, poultice, surgery, splints and traction, mineral potions, tourniquets, Ayurveda, Zhongyi Cooking- rotisserie, hearth oven baking, stir-frying, cheesemaking Food storage– Sunlight Dehydration, Salting/Brine,… Continue reading Imperial Age

History and Events

Establishment Period

Analogous Era: Antiquity (Ancient Egypt, Fertile Crescent/Sumer, Indus Valley, China, Olmec) Setting/Subgenre: Low Fantasy/Sword and Sandal Technology Level: Power- water wheels for mechanical energy, wind pumping for water pumping and drainage, wood burning Transportation– Walking, dugout canoes, wheeled carts Medicine- herbalism, poultice, bandaging, surgery, splints and traction Cooking- open fire, rotisserie Food storage- dry storage, fermentation… Continue reading Establishment Period

History and Events

Settlement Epoch

Analogous Era: Neolithic Setting\Subgenre: Stone/Desert Punk Technology Level: Power– manual, magical device Transportation– walking, flight (djinn), flying carpets Medicine– self-regeneration, healing magic Cooking– N/A Communication– talking, telepathy Weaponry– fist-fighting, single target element spells   Significant Events   Currently one huge super continent, the land of the planet is named Kaf. Currently is has oceans of… Continue reading Settlement Epoch